Liberatio
A downloadable game
W, A, S, D – movement
Mouse – camera control, Left Mouse Button (LMB) – attack
In this game, you must eliminate all objects blocking your path forward. The player cannot proceed until they smash the required object. These objects emit a distinctive sound and are highlighted with a purple glow until struck by the player.
The player has a limited adrenaline meter that gradually depletes over time. Adrenaline is replenished by smashing objects and attacking colleagues who obstruct the player. Objects already struck no longer restore adrenaline.
Colleagues will attack the player at both close and long range. Their attacks briefly stun the player.
Break all the objects and escape to freedom—shed your shackles.
Developers:
Alexander Petunin – Game Designer
Vladislav Vyatkin – Unity Developer
Alexander Palaguta – Unity Developer
Andrey Serebrennikov – Sound Designer & Composer
Polina Cherentsova – 3D Modeling, 3D Artist
Kuzma – 3D Artist
This game is a prototype; all intended mechanics have been implemented, except for certain visual effects.
| Status | Prototype |
| Author | dairexwolf |
| Genre | Action |
| Content | No generative AI was used |






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